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Action Id: 2656 Crisis: Participants: Victus, Leola, Edward and Archeron
Status: Resolved Submitted: Sept. 16, 2018, 4:50 p.m. Public: True GM: Puffin

Economic Resources: 200

Action by Victus

Once upon a time, Victus met some otter-pirates out in the forest who stole his flask. Rather than write this off as a possible drunken nightmare, one cannot easily forget Petrichor's Fluffybottoms nor the Blackwhiskers. So Victus and a cadre of other people who are going along with this for some reason are going out into the forest to find those otters again.

While the Blackwhiskers clearly knew their stuff when it came to sailing, a lot of them also got eaten by sharks. Victus however, is Victus Thrax, and Victus Thrax knows a thing or two about sailing. And reaving. And ship combat! With an upcoming flurry of bad stuff coming to threaten the Lodge of Petrichor, Victus is going out to lend his sailing expertise to the Blackwhiskers. This includes training the otters in how to rig a sail, teaching them how to properly board with tools like boarding axes and the like, and how to keep ones morale together when you're about to be swallowed by waves and sea monsters.

Hopefully the language barrier won't be a problem.


Action by Edward

Being quite familiar with the Blackwhisker Pirates, and having met them on adventures before, Edward will pack up a barrel of rum and accompany the High Lord out on his sortie to make sure that they are taken care of. To assist he will provide an able sword arm and his logistical expertise to the mission to increase its success rate through supply. To help with the supply he will also consult the expertise of the animal managers at the Managerie regarding otters.


Action by Leola

Leola provides translation services. She does her part to learn the basics, as well, of sailing; and even springs for the good wood and materials to let the Blackwhiskers have their own small boat, or repair their existing one. The river, after all, runs right by the Lodge ...


Action by Archeron

Archeron Tyde is going along with his High Prince on this little adventure. Admitedly, he is only somewhat familiar with Petrichor's chosen but the Gray Forest is probably more his home than any other place on Arvum. The trees, the animals, their tracks. Archeron will use his skills in the woods to help Victus find these otters he wants to, well, talk to. I guess you don't question the High Lord even when he sounds a little drunk.

He is no great sailor, but he can deal with animals and he can help them with selection of wood for boats, and axe work. But mostly he'll help Victus deal with animals and the forest. And keep the gaggle safe from others. He will bring along a range of smaller bows and tools for fletchery and try to help train up otters in the ways of naval archery should they wish it.


Result

With Dame Leola's help as translator, Victus, Edward, and Archeron set out to help the Blackwhisker Pirates. They bring smaller ships built to be a little easier to manage by the otters and, though they are well aware of their compatriots' otter resourcefulness, they prove themselves otterly willing to share strategies and tactics of piracy...er.... privateering. It's an otterly ridiculous olive branch, but it seems to be appreciated - each of them finds a freshly caught fish in their backpacks a day or so after they leave the otters.

The stench of gratitude is otterly unbelievable.