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The Coming Year

Posted by Apostate on 12/31/19
Happy New Year's, everyone!

First I'd like to apologize for the extremely extended @action and investigation lock that went far longer than anyone expected, and I've greatly appreciated everyone's patience during the period. For 2020, we're looking towards sustainability and creating the sort of structure we need to be able to avoid those kinds of pauses in the future. Along those lines, you might have noticed new staff popping up, and we've very recently added a number of staff GMs to help with storytelling, both organically and in working through the offscreen actions and other staff work that has a tendency to pile up. We've only had the new staff a very short time, and we've managed to whittle down to the final page of actions that were in the backlog at the time of this posting (9 actions total precisely, down from around a couple hundred when the break began). I look forward to unlocking actions and investigations soon, with the resolution of the final bits of the backlog.

Narratively, this means many of the long dormant major story arcs will start to move forward, and that will start to move the arcs of the last two chapters of the current season on the way towards completion. I'm not entirely certain how they'll resolve, as they rarely do in the way I predict exactly, but I expect the fully coded and active magic system to be live for season 3.

Accordingly my responsibilities are changing somewhat, as I will likely be less personally hands on with a number of stories and working more as a coordinator of other storytellers, to try to prevent stories from languishing or becoming bottlenecked as I add more storytelling staff and also create storytelling systems for PRPs to provide structure and guidance so players are more empowered to tell stories. Also, I'll likely be coding and trying to add elements that I think will reduce staff workload and add more tools for players to help influence the world in satisfying ways. So you can expect to see some code changes that'll be more visible rather than backend tweaks likely in the next few months.

That's all for now, feel free to ask any questions.
Apos